Navigation
Unreal Engine C++ API Reference > Runtime > MediaUtils > TMediaSampleSink
- TMediaSampleSink::Enqueue()
- TMediaSampleQueue::Enqueue()
- TMediaSampleQueue::Enqueue()
- TMediaSampleQueue::Enqueue()
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaSampleSink.h |
Include | #include "MediaSampleSink.h" |
bool Enqueue
&40;
const TSharedRef< SampleType, ESPMode::ThreadSafe > & Sample
&41;
Remarks
Add a sample to the head of the queue. true if the item was added, false otherwise.
Parameters
Name | Description |
---|---|
Sample | The sample to add. |