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Unreal Engine C++ API Reference > Runtime > MediaUtils > FMediaSampleCache
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaSampleCache.h |
Include | #include "MediaSampleCache.h" |
Source | /Engine/Source/Runtime/MediaUtils/Private/MediaSampleCache.cpp |
void GetCachedAudioSampleRanges
&40;
TRangeSet< FTimespan > & OutTimeRanges
&41; const
Remarks
Get the time ranges of audio samples currently in the cache.
Parameters
Name | Description |
---|---|
OutTimeRanges | Will contain the set of cached sample time ranges. |