Navigation
API > API/Runtime > API/Runtime/MediaUtils > API/Runtime/MediaUtils/FMediaPlayerFacade
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h |
Include | #include "MediaPlayerFacade.h" |
Source | /Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp |
FText GetMediaName&40;&41; const
Remarks
Get the human readable name of the currently loaded media source. Media source name, or empty text if no media is opened