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Unreal Engine C++ API Reference > Runtime > MediaUtils > FMediaPlayerFacade
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h |
Include | #include "MediaPlayerFacade.h" |
Source | /Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp |
bool CanPause&40;&41; const
Remarks
Whether playback can be paused.
Playback can be paused if the media supports pausing and if it is currently playing. true if pausing is allowed, false otherwise.
See Also
Pause