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Unreal Engine C++ API Reference > Runtime > MediaAssets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- UMediaComponent
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaComponent.h |
Include | #include "MediaComponent.h" |
Syntax
class UMediaComponent : public UActorComponent
Constructors
Type | Name | Description | |
---|---|---|---|
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UMediaComponent
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
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UMediaPlayer * | Get the media player that this component owns | |
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UMediaTexture * | Get the media texture that this component owns, bound to its media player. |