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Unreal Engine C++ API Reference > Runtime > MediaAssets > UFileMediaSource
- IMediaOptions::HasMediaOption()
- UMediaSource::HasMediaOption()
- UFileMediaSource::HasMediaOption()
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/FileMediaSource.h |
Include | #include "FileMediaSource.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/FileMediaSource.cpp |
virtual bool HasMediaOption
&40;
const FName & Key
&41; const
Remarks
Check whether the specified option is set. true if the option is set, false otherwise.
Parameters
Name | Description |
---|---|
Key | The name of the option to check. |