Navigation
Unreal Engine C++ API Reference > Runtime > MediaAssets > UMediaSource
- IMediaOptions::HasMediaOption()
- UMediaSource::HasMediaOption()
- USharedMemoryMediaSource::HasMediaOption()
- UTimeSynchronizableMediaSource::HasMediaOption()
- URivermaxMediaSource::HasMediaOption()
- UBlackmagicMediaSource::HasMediaOption()
- UCaptureCardMediaSource::HasMediaOption()
- UBlackmagicMediaSource::HasMediaOption()
- UAjaMediaSource::HasMediaOption()
- UAjaMediaSource::HasMediaOption()
- UPlatformMediaSource::HasMediaOption()
- UFileMediaSource::HasMediaOption()
- UProxyMediaSource::HasMediaOption()
- URivermaxMediaSource::HasMediaOption()
- UBlackmagicMediaSource::HasMediaOption()
- UCaptureCardMediaSource::HasMediaOption()
- UBlackmagicMediaSource::HasMediaOption()
- UAjaMediaSource::HasMediaOption()
- UAjaMediaSource::HasMediaOption()
- UImgMediaSource::HasMediaOption()
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaSource.h |
Include | #include "MediaSource.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSource.cpp |
virtual bool HasMediaOption
&40;
const FName & Key
&41; const
Remarks
Check whether the specified option is set. true if the option is set, false otherwise.
Parameters
Name | Description |
---|---|
Key | The name of the option to check. |