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Unreal Engine C++ API Reference > Runtime > Media > IMediaView
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaView.h |
Include | #include "IMediaView.h" |
virtual bool SetViewFocusOrientation
&40;
const FQuat & Orientation
&41;
Remarks
Set the view's focused orientation. true on success, false otherwise.
Parameters
Name | Description |
---|---|
Orientation | Quaternion representing the viewer's orientation. |