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Unreal Engine C++ API Reference > Runtime > Media > IMediaView
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaView.h |
Include | #include "IMediaView.h" |
virtual bool SetViewFocusOffImportance
&40;
float Importance
&41;
Remarks
Set the importance of the area that is not in focus. true on success, false otherwise.
Parameters
Name | Description |
---|---|
Importance | Off-area importance (0.0 = no importance, 1.0 = important). |