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Unreal Engine C++ API Reference > Runtime > Media > IMediaView
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaView.h |
Include | #include "IMediaView.h" |
virtual bool SetViewFocusField
&40;
float Horizontal,
float Vertical
&41;
Remarks
Set the view's focused field of view. true on success, false otherwise.
Parameters
Name | Description |
---|---|
Horizontal | Horizontal field of view (in Euler degrees). |
Vertical | Vertical field of view (in Euler degrees). |