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Unreal Engine C++ API Reference > Runtime > Media
Inheritance Hierarchy
- IMediaCache
- FMediaIOCorePlayerBase
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaCache.h |
Include | #include "IMediaCache.h" |
Syntax
class IMediaCache
Remarks
Interface for access to a media player's cache.
Destructors
Type | Name | Description | |
---|---|---|---|
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~IMediaCache () |
Virtual destructor. |
Functions
Type | Name | Description | |
---|---|---|---|
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int32 | GetSampleCount
(
EMediaCacheState State |
Query the number of samples for the specified caching state. |
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bool | QueryCacheState
(
EMediaCacheState State, |
Query the time ranges of cached media samples for the specified caching state. |