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Unreal Engine C++ API Reference > Runtime > Core > Math
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/RangeSet.h |
Include | #include "Math/RangeSet.h" |
Syntax
template<typename ElementType>
class TRangeSet
Remarks
Template for range sets.
Constructors
Type | Name | Description | |
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TRangeSet () |
Default constructor. |
Destructors
Type | Name | Description | |
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~TRangeSet () |
Destructor. |
Functions
Type | Name | Description | |
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void | Adds a range to the set. | |
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bool | Checks whether this set contains the specified range. | |
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bool | Contains
(
ElementValueOrConstRef Element |
Checks whether this set contains the specified element. |
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void | Empty () |
Removes a range from the set.Ranges that overlap with the removed range will be split. |
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BoundsType | GetMaxBound () |
Gets the range set's uppermost bound. |
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ElementType | Gets the value of the uppermost bound. | |
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BoundsType | GetMinBound () |
Gets the range set's lowest bound. |
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ElementType | Gets the value of the lowest bound. | |
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const void | Returns a read-only collection of the ranges contained in this set. | |
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bool | HasMaxBound () |
Checks whether the range has an uppermost bound. |
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bool | HasMinBound () |
Checks whether the range has a lowest bound. |
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bool | IsEmpty () |
Checks whether this range set is empty. |
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void | Merges another range set into this set. | |
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bool | Checks whether this range set overlaps with the specified range. | |
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bool | Checks whether this range set overlaps with another. |
Typedefs
Name | Description |
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BoundsType | |
ElementValueOrConstRef | |
RangeType |