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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULiveLinkController
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkController.h |
Include | #include "LiveLinkController.h" |
Syntax
class ULiveLinkController : public UObject
Remarks
Basic object to control a UObject live link frames
Functions
Type | Name | Description | |
---|---|---|---|
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TSubclassOf< ULiveLinkRole > | GetRole () |
|
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void | InitializeInEditor
(
UObject* FromObject |
|
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void | OnRegistered () |
Initialize the controller at the first tick of its owner component. |
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void | Tick
(
float DeltaTime, |
Function called every frame. |