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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > Roles > FSubjectFrameHandle
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkAnimationBlueprintStructs.h |
Include | #include "Roles/LiveLinkAnimationBlueprintStructs.h" |
Source | /Engine/Source/Runtime/LiveLinkInterface/Private/Roles/LiveLinkAnimationBlueprintStructs.cpp |
void GetTransformByName
&40;
FName InTransformName,
FLiveLinkTransform & OutLiveLinkTransform
&41; const