Navigation
Unreal Engine C++ API Reference > Runtime > LiveLinkInterface
Inheritance Hierarchy
- ILiveLinkFramePreProcessorWorker
- ULiveLinkTransformAxisSwitchPreProcessor::FLiveLinkTransformAxisSwitchPreProcessorWorker
- ULiveLinkAnimationAxisSwitchPreProcessor::FLiveLinkAnimationAxisSwitchPreProcessorWorker
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkFramePreProcessor.h |
Include | #include "LiveLinkFramePreProcessor.h" |
Syntax
class ILiveLinkFramePreProcessorWorker
Remarks
Basic object to apply preprocessing to a live link frame. Inherit from it to add specific operations / options for a certain type of data
It can be called from any thread
Functions
Type | Name | Description | |
---|---|---|---|
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TSubclassOf< ULiveLinkRole > | GetRole () |
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bool | PreProcessFrame
(
FLiveLinkFrameDataStruct& InOutFrame |