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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient
Type | Name | Description | |
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bool | EvaluateFrameAtSceneTime_AnyThread
(
FLiveLinkSubjectName SubjectName, |
ILiveLinkClient::EvaluateFrameAtSceneTime_AnyThread is deprecated. Please use ILiveLinkClient::EvaluateFrameAtSceneTime_AnyThread with a QualifiedFrameTime instead! |
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bool | EvaluateFrameAtSceneTime_AnyThread
(
FLiveLinkSubjectName SubjectName, |
Evaluates a subject for a specific role at a scene time. |