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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkPresetTypes.h |
Include | #include "LiveLinkPresetTypes.h" |
Syntax
struct FLiveLinkSourcePreset
Variables
Type | Name | Description | |
---|---|---|---|
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FGuid | Guid | |
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TObjectPtr< ULiveLinkSourceSettings > | Settings | |
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FText | SourceType | The SourceType when the source was saved to a Preset. |