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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > FLiveLinkRoleTrait > Validate
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRoleTrait.h |
Include | #include "LiveLinkRoleTrait.h" |
Source | /Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkRoleTrait.cpp |
static bool Validate
&40;
TSubclassOf< ULiveLinkRole > Role,
const FLiveLinkFrameDataStruct & FrameData
&41;
Remarks
Return true if the FrameData matches the Role frame data type.