Navigation
Unreal Engine C++ API Reference > Runtime > LiveLinkInterface
Inheritance Hierarchy
- FLiveLinkBaseStaticData
- FLiveLinkSkeletonStaticData
- FLiveLinkTransformStaticData
- FLiveLinkCameraStaticData
- FLiveLinkLensStaticData
- FLiveLinkLightStaticData
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h |
Include | #include "LiveLinkTypes.h" |
Syntax
struct FLiveLinkBaseStaticData
Remarks
Base static data structure for a subject Use to store information that is common to every frame
subclass can't contains reference to UObject
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FName > | PropertyNames | Names for each curve values that will be sent for each frame |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | FindPropertyValue
(
const FLiveLinkBaseFrameData& FrameData, |