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Unreal Engine C++ API Reference > Runtime > LevelSequence > ULevelSequenceBurnIn
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBurnIn.h |
Include | #include "LevelSequenceBurnIn.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBurnIn.cpp |
ULevelSequenceBurnIn
&40;
const FObjectInitializer & ObjectInitializer
&41;