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Unreal Engine C++ API Reference > Runtime > LevelSequence
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAssetUserData
- UAnimSequenceLevelSequenceLink
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/AnimSequenceLevelSequenceLink.h |
Include | #include "AnimSequenceLevelSequenceLink.h" |
Syntax
class UAnimSequenceLevelSequenceLink : public UAssetUserData
Remarks
Link To Level Sequence That may be driving the anim sequence
Variables
Type | Name | Description | |
---|---|---|---|
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FSoftObjectPath | PathToLevelSequence | |
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FGuid | SkelTrackGuid |
Constructors
Type | Name | Description | |
---|---|---|---|
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UAnimSequenceLevelSequenceLink
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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ULevelSequence * | ||
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void | SetLevelSequence
(
ULevelSequence* InLevelSequence |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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bool | IsEditorOnly () |
Called during saving to determine if the object is forced to be editor only or not |