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Unreal Engine C++ API Reference > Runtime > LevelSequence
Inheritance Hierarchy
- IModuleInterface
- ILevelSequenceModule
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/ILevelSequenceModule.h |
Include | #include "ILevelSequenceModule.h" |
Syntax
class ILevelSequenceModule : public IModuleInterface
Remarks
Implements the LevelSequence module.
Functions
Type | Name | Description | |
---|---|---|---|
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void | GenerateObjectSpawners
(
TArray< TSharedRef< IMovieSceneObjectSpawner >>& OutSpawners |
Populate the specified array with new object spawner instances for all registered object spawner types |
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FOnNewActorTrackAdded & | Callback to set up defaults for new actor tracks | |
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FDelegateHandle | RegisterObjectSpawner
(
FOnCreateMovieSceneObjectSpawner InOnCreateMovieSceneObjectSpawner |
Register an object spawner |
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void | UnregisterObjectSpawner
(
FDelegateHandle InHandle |
Unregister an object spawner |
Typedefs
Name | Description |
---|---|
FOnNewActorTrackAdded |