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Unreal Engine C++ API Reference > Runtime > LevelSequence > FLevelSequenceBindingReferences > ResolveBinding
Deprecated * Use ResolveBinding taking FLevelSequenceBindingReference::FResolveBindingParams param instead.
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBindingReference.h |
Include | #include "LevelSequenceBindingReference.h" |
void ResolveBinding
&40;
const FGuid & ObjectId,
UObject &42; InContext,
const FTopLevelAssetPath & StreamedLevelAssetPath,
TArray< UObject &42;, TInlineAllocator< 1 >> & OutObjects
&41; const