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Unreal Engine C++ API Reference > Runtime > LevelSequence > FLevelSequenceBindingReference > Resolve
Deprecated * Use Resolve taking FLevelSequenceBindingReference::FResolveBindingParams param instead
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBindingReference.h |
Include | #include "LevelSequenceBindingReference.h" |
UObject &42; Resolve
&40;
UObject &42; InContext,
const FTopLevelAssetPath & StreamedLevelAssetPath
&41; const