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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
| Type | Name | Description | |
|---|---|---|---|
| void | Update collision component dominant layer data for the whole component, locking and unlocking the weightmap textures. | ||
| void | UpdateCollisionLayerData
(
const FColor*const* WeightmapTextureMipData, |
Update collision component dominant layer data |