Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent > API/Runtime/Landscape/ULandscapeComponent/UpdateCollisionLayerData
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
void UpdateCollisionLayerData
&40;
const FColor &42;const &42; WeightmapTextureMipData,
const FColor &42;const &42;const SimpleCollisionWeightmapTextureMipData,
int32 ComponentX1,
int32 ComponentY1,
int32 ComponentX2,
int32 ComponentY2
&41;
Remarks
Update collision component dominant layer data
Parameters
| Name | Description |
|---|---|
| WeightmapTextureMipData | weightmap data |
| ComponentX1, ComponentY1, ComponentX2, ComponentY2 | region to update |
| Whether | to update bounds from render component. |