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- UActorComponent::InvalidateLightingCacheDetailed()
- UPrimitiveComponent::InvalidateLightingCacheDetailed()
- ULandscapeComponent::InvalidateLightingCacheDetailed()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeLight.cpp |
virtual void InvalidateLightingCacheDetailed
&40;
bool bInvalidateBuildEnqueuedLighting,
bool bTranslationOnly
&41;
Remarks
Called when this actor component has moved, allowing it to discard statically cached lighting information.