| MergeRenderContext |
FMergeRenderContext * |
Render context : this is still active in this step and can be used for doing additional renders in the blend render targets, etc. |
LandscapeEditLayerMergeRenderContext.h |
|
| RenderBatch |
const FMergeRenderBatch * |
|
LandscapeEditLayerMergeRenderContext.h |
|
| RenderGroupTargetLayerInfos |
TArray< ULandscapeLayerInfoObject * > |
|
LandscapeEditLayerMergeRenderContext.h |
|
| RenderGroupTargetLayerNames |
TArray< FName > |
|
LandscapeEditLayerMergeRenderContext.h |
|
| SortedComponentMergeRenderInfos |
const TArray< FComponentMergeRenderInfo > |
Additional info about the components that have been processed in this batch render |
LandscapeEditLayerMergeRenderContext.h |
|
| TargetLayerGroupLayerInfos |
TArray< ULandscapeLayerInfoObject * > |
List of target layer info objects being involved in this step (same size as TargetLayerGroupLayerNames) |
LandscapeEditLayerMergeRenderContext.h |
|
| TargetLayerGroupLayerNames |
TArray< FName > |
List of target layers being involved in this step |
LandscapeEditLayerMergeRenderContext.h |
|