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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeComponentGrassData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeFrom
(
const TArray< uint16 >& HeightData, |
LandscapeComponent.h | ||
void InitializeFrom
(
IBuffer2DView< uint16 >* HeightData, |
LandscapeComponent.h |
InitializeFrom(const TArray< uint16 > &, const TMap< ULandscapeGrassType *, TArray< uint8 > > &)
| Name | InitializeFrom |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
void InitializeFrom
(
const TArray < uint16 > & HeightData,
const TMap < ULandscapeGrassType *, TArray < uint8 > > & WeightData
)
InitializeFrom(IBuffer2DView< uint16 > , TMap< ULandscapeGrassType , IBuffer2DView< uint8 > * > &, bool)
| Name | InitializeFrom |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
void InitializeFrom
(
IBuffer2DView < uint16 > * HeightData,
TMap < ULandscapeGrassType *, IBuffer2DView < uint8 > * > & WeightData,
bool bStripEmptyWeights
)