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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/TargetInterfaces > API/Runtime/InteractiveToolsFramework/TargetInterfaces/IMaterialProvider
- IMaterialProvider::GetMaterialSet()
- USkeletalMeshReadOnlyToolTarget::GetMaterialSet()
- USkeletalMeshComponentReadOnlyToolTarget::GetMaterialSet()
- UVolumeComponentToolTarget::GetMaterialSet()
- UDynamicMeshComponentToolTarget::GetMaterialSet()
- UStaticMeshComponentToolTarget::GetMaterialSet()
- UStaticMeshToolTarget::GetMaterialSet()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/TargetInterfaces/MaterialProvider.h |
| Include | #include "TargetInterfaces/MaterialProvider.h" |
void GetMaterialSet
&40;
FComponentMaterialSet & MaterialSetOut,
bool bPreferAssetMaterials
&41; const
Remarks
Get material set provided by this source
Parameters
| Name | Description |
|---|---|
| MaterialSetOut | returned material set |
| bAssetMaterials | Prefer the underlying asset materials. This may be ignored by targets to which this is not relevant. |