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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/FMotionDelayClient
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h |
| Include | #include "MotionDelayBuffer.h" |
| Source | /Engine/Source/Runtime/HeadMountedDisplay/Private/MotionDelayBuffer.cpp |
bool FindDelayTransform
&40;
USceneComponent &42; Target,
uint32 Delay,
FTransform & TransformOut
&41;