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FHeadMountedDisplayPassContext |
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FHMDViewMesh |
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FLateUpdateManager |
Utility class for applying an offset to a hierarchy of components in the renderer thread. |
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FMotionControllerSource |
Motion Controller SourceNamed Motion Controller source. Used for UI display |
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FMotionDelayClient |
FMotionDelayClient |
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FMotionDelayService |
FMotionDelayService |
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FSpectatorScreenModeTexturePlusEyeLayout |
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FXRDeviceId |
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FXRGestureConfig |
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FXRHMDData |
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FXRMotionControllerData |
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FXRSensorProperties |
Struct representing the properties of an external tracking sensor. |
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IHandTracker |
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IHeadMountedDisplay |
HMD device interface |
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IHeadMountedDisplayModule |
The public interface of the HeadmountedDisplay Module |
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IHeadMountedDisplayVulkanExtensions |
Query Vulkan extensions required by the HMD. |
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IIdentifiableXRDevice |
Generic device identifier interface |
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IMotionController |
Motion Controller device interface |
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IMotionTrackingSystemManagement |
Motion Tracking System Management interface |
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ISpectatorScreenController |
Spectator Screen Controller interface |
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IXRCamera |
Interface used by the camera component to figure out the final position of a motion tracked camera. |
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IXRInput |
Optional interface returned from IXRTrackingSystem if the plugin requires being able to grab touch or keyboard input events. |
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IXRLoadingScreen |
Interface used to register and show loading splash screen layers. |
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IXRSystemAssets |
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IXRSystemIdentifier |
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IXRTrackingSystem |
Main access point to an XR tracking system. Use it to enumerate devices and query their poses. |
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TCircularHistoryBuffer |
TCircularHistoryBuffer Modeled after TCircularBuffer/Queue, but resizable with it's own stack-style way of indexing (0 = most recent value added) |
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UHandKeypointConversion |
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UMotionControllerComponent |
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