Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TTangentBezierControlPoint
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor creates a point at origin with zero tangents | Splines/TangentBezierSpline.h | ||
TTangentBezierControlPoint
(
const ValueType& InPosition |
Constructor with position only - defaults to auto tangents | Splines/TangentBezierSpline.h | |
TTangentBezierControlPoint
(
const ValueType& InPosition, |
Full constructor | Splines/TangentBezierSpline.h |
TTangentBezierControlPoint()
Description
Default constructor creates a point at origin with zero tangents
| Name | TTangentBezierControlPoint |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Splines/TangentBezierSpline.h |
| Include Path | #include "Splines/TangentBezierSpline.h" |
TTangentBezierControlPoint()
TTangentBezierControlPoint(const ValueType &)
Description
Constructor with position only - defaults to auto tangents
| Name | TTangentBezierControlPoint |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Splines/TangentBezierSpline.h |
| Include Path | #include "Splines/TangentBezierSpline.h" |
TTangentBezierControlPoint
(
const ValueType & InPosition
)
TTangentBezierControlPoint(const ValueType &, const ValueType &, const ValueType &, ETangentMode)
Description
Full constructor
| Name | TTangentBezierControlPoint |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Splines/TangentBezierSpline.h |
| Include Path | #include "Splines/TangentBezierSpline.h" |
TTangentBezierControlPoint
(
const ValueType & InPosition,
const ValueType & InTangentIn,
const ValueType & InTangentOut,
ETangentMode InTangentMode
)