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Enum defining how tangents are computed for a spline control point.
| Name | UE::Geometry::Spline::ETangentMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Splines/TangentBezierSpline.h |
| Include Path | #include "Splines/TangentBezierSpline.h" |
Syntax
namespace UE
{
namespace Geometry
{
namespace Spline
{
enum ETangentMode
{
Auto,
AutoClamped,
User,
Broken,
Linear,
Constant,
Unknown,
}
}
}
}
Values
| Name | Remarks |
|---|---|
| Auto | Automatically compute unclamped tangents based on surrounding points |
| AutoClamped | Automatically compute clamped tangents based on surrounding points |
| User | User-specified tangents |
| Broken | Broken tangents - in and out can be different |
| Linear | Linear tangents aligned with adjacent points |
| Constant | Constant - no interpolation between points |
| Unknown | Unknown or invalid tangent mode |