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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection > API/Runtime/GeometryCollectionEngine/GeometryCollection/UGeometryCollect-
- UObject::GetLifetimeReplicatedProps()
- UActorComponent::GetLifetimeReplicatedProps()
- USceneComponent::GetLifetimeReplicatedProps()
- UGeometryCollectionComponent::GetLifetimeReplicatedProps()
References
Module | GeometryCollectionEngine |
Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
Include | #include "GeometryCollection/GeometryCollectionComponent.h" |
Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp |
virtual void GetLifetimeReplicatedProps
&40;
TArray< FLifetimeProperty > & OutLifetimeProps
&41; const
Remarks
Returns properties that are replicated for the lifetime of the actor channel