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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/UObject
- UObject::GetLifetimeReplicatedProps()
- ASkyLight::GetLifetimeReplicatedProps()
- AExponentialHeightFog::GetLifetimeReplicatedProps()
- ALight::GetLifetimeReplicatedProps()
- ASkeletalMeshActor::GetLifetimeReplicatedProps()
- APawn::GetLifetimeReplicatedProps()
- ACharacter::GetLifetimeReplicatedProps()
- ALightWeightInstanceStaticMeshManager::GetLifetimeReplicatedProps()
- AEmitter::GetLifetimeReplicatedProps()
- ALevelInstance::GetLifetimeReplicatedProps()
- ALevelSequenceMediaController::GetLifetimeReplicatedProps()
- AAudioGameplayVolume::GetLifetimeReplicatedProps()
- AGameStateBase::GetLifetimeReplicatedProps()
- UMotionWarpingComponent::GetLifetimeReplicatedProps()
- UClusterUnionReplicatedProxyComponent::GetLifetimeReplicatedProps()
- AMassCrowdClientBubbleInfo::GetLifetimeReplicatedProps()
- UMassAgentComponent::GetLifetimeReplicatedProps()
- UGameplayTasksComponent::GetLifetimeReplicatedProps()
- UAbilitySystemComponent::GetLifetimeReplicatedProps()
- UContextualAnimSceneActorComponent::GetLifetimeReplicatedProps()
- UChildActorComponent::GetLifetimeReplicatedProps()
- ALightWeightInstanceManager::GetLifetimeReplicatedProps()
- ALightWeightInstanceStaticMeshManager::GetLifetimeReplicatedProps()
- AController::GetLifetimeReplicatedProps()
- APlayerController::GetLifetimeReplicatedProps()
- AActor::GetLifetimeReplicatedProps()
- ASkyLight::GetLifetimeReplicatedProps()
- AExponentialHeightFog::GetLifetimeReplicatedProps()
- ALight::GetLifetimeReplicatedProps()
- ASkeletalMeshActor::GetLifetimeReplicatedProps()
- APawn::GetLifetimeReplicatedProps()
- ACharacter::GetLifetimeReplicatedProps()
- ALightWeightInstanceStaticMeshManager::GetLifetimeReplicatedProps()
- AEmitter::GetLifetimeReplicatedProps()
- ALevelInstance::GetLifetimeReplicatedProps()
- ALevelSequenceMediaController::GetLifetimeReplicatedProps()
- AAudioGameplayVolume::GetLifetimeReplicatedProps()
- AGameStateBase::GetLifetimeReplicatedProps()
- AMassCrowdClientBubbleInfo::GetLifetimeReplicatedProps()
- ALightWeightInstanceManager::GetLifetimeReplicatedProps()
- ALightWeightInstanceStaticMeshManager::GetLifetimeReplicatedProps()
- AController::GetLifetimeReplicatedProps()
- APlayerController::GetLifetimeReplicatedProps()
- AAudioVolume::GetLifetimeReplicatedProps()
- ACharacter::GetLifetimeReplicatedProps()
- APlayerState::GetLifetimeReplicatedProps()
- AWorldSettings::GetLifetimeReplicatedProps()
- APlayerController::GetLifetimeReplicatedProps()
- AAudioVolume::GetLifetimeReplicatedProps()
- ACharacter::GetLifetimeReplicatedProps()
- APlayerState::GetLifetimeReplicatedProps()
- UClusterUnionComponent::GetLifetimeReplicatedProps()
- USplineComponent::GetLifetimeReplicatedProps()
- UNetworkPhysicsComponent::GetLifetimeReplicatedProps()
- UGeometryCollectionComponent::GetLifetimeReplicatedProps()
- AWorldSettings::GetLifetimeReplicatedProps()
- USceneComponent::GetLifetimeReplicatedProps()
- UContextualAnimSceneActorComponent::GetLifetimeReplicatedProps()
- UChildActorComponent::GetLifetimeReplicatedProps()
- UClusterUnionComponent::GetLifetimeReplicatedProps()
- USplineComponent::GetLifetimeReplicatedProps()
- UGeometryCollectionComponent::GetLifetimeReplicatedProps()
- UActorComponent::GetLifetimeReplicatedProps()
- UMotionWarpingComponent::GetLifetimeReplicatedProps()
- UClusterUnionReplicatedProxyComponent::GetLifetimeReplicatedProps()
- UMassAgentComponent::GetLifetimeReplicatedProps()
- UGameplayTasksComponent::GetLifetimeReplicatedProps()
- UAbilitySystemComponent::GetLifetimeReplicatedProps()
- UContextualAnimSceneActorComponent::GetLifetimeReplicatedProps()
- UChildActorComponent::GetLifetimeReplicatedProps()
- UClusterUnionComponent::GetLifetimeReplicatedProps()
- USplineComponent::GetLifetimeReplicatedProps()
- UNetworkPhysicsComponent::GetLifetimeReplicatedProps()
- UGeometryCollectionComponent::GetLifetimeReplicatedProps()
- USceneComponent::GetLifetimeReplicatedProps()
- UContextualAnimSceneActorComponent::GetLifetimeReplicatedProps()
- UChildActorComponent::GetLifetimeReplicatedProps()
- UClusterUnionComponent::GetLifetimeReplicatedProps()
- USplineComponent::GetLifetimeReplicatedProps()
- UGeometryCollectionComponent::GetLifetimeReplicatedProps()
- UAbilitySystemComponent::GetLifetimeReplicatedProps()
- UAbilitySystemComponent::GetLifetimeReplicatedProps()
- APlayerController::GetLifetimeReplicatedProps()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include | #include "UObject/Object.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp |
virtual void GetLifetimeReplicatedProps
&40;
TArray< class FLifetimeProperty > & OutLifetimeProps
&41; const
Remarks
Returns properties that are replicated for the lifetime of the actor channel