| Falloff |
TEnumAsByte< EFieldFalloffType > |
Type of falloff function used if the falloff function is picked |
Field/FieldSystemObjects.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Field"
- DisplayName="Falloff Type"
|
| Function |
TEnumAsByte< EWaveFunctionType > |
Wave function used for the field |
Field/FieldSystemObjects.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Field"
- DisplayName="Wave Function"
|
| Magnitude |
float |
Magnitude of the wave function |
Field/FieldSystemObjects.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Field"
- DisplayName="Field Magnitude"
|
| Period |
float |
Time over which the wave will travel from one peak to another one. |
Field/FieldSystemObjects.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Field"
- DisplayName="Wave Period"
|
| Position |
FVector |
Center position of the wave field |
Field/FieldSystemObjects.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Field"
- DisplayName="Center Position"
|
| Wavelength |
float |
Distance between 2 wave peaks |
Field/FieldSystemObjects.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Field"
- DisplayName="Wave Length"
|