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API > API/Runtime > API/Runtime/FieldSystemEngine
Field Evaluation
| Name | UFieldNodeBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
| Include Path | #include "Field/FieldSystemObjects.h" |
Syntax
UCLASS (MinimalAPI)
class UFieldNodeBase : public UActorComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UFieldNodeBase
Implements Interfaces
Derived Classes
UFieldNodeBase derived class hierarchy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UFieldNodeBase() |
Field/FieldSystemObjects.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FFieldNodeBase * NewEvaluationGraph
(
TArray< const UFieldNodeBase* >& Nodes |
Field/FieldSystemObjects.h | ||
virtual bool ResultsExpector() |
Field/FieldSystemObjects.h | ||
virtual FFieldNodeBase::EFieldType Type() |
Field/FieldSystemObjects.h |