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UFieldSystemMetaDataIteration : Not used anymore, just hiding it right now but will probably be deprecated if not used in the future
| Name | UFieldSystemMetaDataIteration |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
| Include Path | #include "Field/FieldSystemObjects.h" |
Syntax
UCLASS (MinimalAPI)
class UFieldSystemMetaDataIteration : public UFieldSystemMetaData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UFieldSystemMetaData → UFieldSystemMetaDataIteration
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UFieldSystemMetaDataIteration() |
Field/FieldSystemObjects.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Iterations | int | Number of iterations (WIP) | Field/FieldSystemObjects.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UFieldSystemMetaDataIteration * SetMetaDataIteration
(
int Iterations |
Set the number of iteration type | Field/FieldSystemObjects.h |
|
Overridden from UFieldSystemMetaData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FFieldSystemMetaData * NewMetaData() |
Field/FieldSystemObjects.h | ||
virtual FFieldSystemMetaData::EMetaType Type() |
Field/FieldSystemObjects.h |