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API > API/Runtime > API/Runtime/FieldSystemEngine
Context : Contexts are used to pass extra data into the field evaluation.
| Name | UFieldSystemMetaData |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
| Include Path | #include "Field/FieldSystemObjects.h" |
Syntax
UCLASS (MinimalAPI)
class UFieldSystemMetaData : public UActorComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UFieldSystemMetaData
Implements Interfaces
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UFieldSystemMetaData() |
Field/FieldSystemObjects.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FFieldSystemMetaData * NewMetaData() |
Field/FieldSystemObjects.h | ||
virtual FFieldSystemMetaData::EMetaType Type() |
Field/FieldSystemObjects.h |