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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/UWorldPartitionSubsystem
- USubsystem::Deinitialize()
- UTickableWorldSubsystem::Deinitialize()
- UWorldPartitionSubsystem::Deinitialize()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionSubsystem.h |
| Include | #include "WorldPartition/WorldPartitionSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionSubsystem.cpp |
virtual void Deinitialize&40;&41;
Remarks
Implement this for deinitialization of instances of the system