Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UWorldSubsystem
- UTickableWorldSubsystem
- UWorldPartitionSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionSubsystem.h |
| Include | #include "WorldPartition/WorldPartitionSubsystem.h" |
Syntax
class UWorldPartitionSubsystem : public UTickableWorldSubsystem
Remarks
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSet< FWorldPartitionActorDesc * > | SelectedActorDescs |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
UObject* InThis, |
||
| void | DumpStreamingSources
(
FOutputDevice& OutputDevice |
||
| void | ForEachWorldPartition
(
TFunctionRef< bool(UWorldPartition*)> Func |
||
| FBox | GetContainerBounds
(
FName PackageName |
||
| TMap< FActorContainerID, TSet< FGuid > > | GetFilteredActorsPerContainer
(
const FActorContainerID& InContainerID, |
||
| TSet< IWorldPartitionStreamingSourceProvider * > | |||
| FWorldPartitionActorFilter | GetWorldPartitionActorFilter
(
const FString& InWorldPackage, |
||
| bool | Returns true if world partition is done streaming levels, adding them to the world or removing them from the world. | ||
| bool | |||
| bool | IsStreamingCompleted
(
const IWorldPartitionStreamingSourceProvider* InStreamingSourceProvider |
Returns true if world partition is done streaming levels, adding them to the world or removing them from the world. | |
| bool | IsStreamingCompleted
(
EWorldPartitionRuntimeCellState QueryState, |
||
| bool | IsStreamingSourceProviderRegistered
(
IWorldPartitionStreamingSourceProvider* StreamingSource |
||
| FWorldPartitionStreamingSourceProviderFilter & | |||
| UActorDescContainer * | RegisterContainer
(
FName PackageName |
||
| void | RegisterStreamingSourceProvider
(
IWorldPartitionStreamingSourceProvider* StreamingSource |
||
| void | UnregisterContainer
(
UActorDescContainer* Container |
||
| bool | UnregisterStreamingSourceProvider
(
IWorldPartitionStreamingSourceProvider* StreamingSource |
||
| void | UpdateContainerBounds
(
FName PackageName |
Overridden from UWorldSubsystem
| Type | Name | Description | |
|---|---|---|---|
| bool | DoesSupportWorldType
(
const EWorldType::Type WorldType |
||
| void | Updates sub-system required streaming levels (called by world's UpdateStreamingState function) |
Overridden from USubsystem
| Type | Name | Description | |
|---|---|---|---|
| void | Deinitialize () |
Implement this for deinitialization of instances of the system | |
| void | Initialize
(
FSubsystemCollectionBase& Collection |
USubsystem implementation Begin. |
Overridden from FTickableGameObject
| Type | Name | Description | |
|---|---|---|---|
| bool | Used to determine whether the object should be ticked in the editor. |
Overridden from FTickableObjectBase
| Type | Name | Description | |
|---|---|---|---|
| TStatId | GetStatId () |
Return the stat id to use for this tickable | |
| ETickableTickType | Virtual that can be overloaded by the inheriting class. | ||
| void | Tick
(
float DeltaTime |
Pure virtual that must be overloaded by the inheriting class. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FActorDescContainerInstanceManager |
Typedefs
| Name | Description |
|---|---|
| FWorldPartitionStreamingSourceProviderFilter |