Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/RuntimeHashSet
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UWorldPartitionRuntimeHash
- UWorldPartitionRuntimeHashSet
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h |
| Include | #include "WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h" |
Syntax
UCLASS (MinimalAPI)
class UWorldPartitionRuntimeHashSet : public UWorldPartitionRuntimeHash
Functions
| Type | Name | Description | |
|---|---|---|---|
| UWorldPartitionRuntimeHashSet * | CreateFrom
(
const UWorldPartitionRuntimeHash* SrcHash |
Conversions. | |
| UWorldPartitionRuntimeHashSet | final
(
const FObjectInitializer& ObjectInitializer |
||
| bool | Helpers. |
Overridden from UWorldPartitionRuntimeHash
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostDuplicate
(
EDuplicateMode::Type DuplicateMode |
||
| void | PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
This alternate version of PostEditChange is called when properties inside structs are modified. | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |