Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject
Inheritance Hierarchy
- FPropertyChangedEvent
- FPropertyChangedChainEvent
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
Syntax
struct FPropertyChangedChainEvent : public FPropertyChangedEvent
Remarks
Structure for passing pre and post edit change events
Variables
| Type | Name | Description | |
|---|---|---|---|
| FEditPropertyChain & | PropertyChain |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FPropertyChangedChainEvent
(
FEditPropertyChain& InPropertyChain, |