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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionActorDesc
- FWorldPartitionActorDesc::Equals()
- FLandscapeActorDesc::Equals()
- FPackedLevelActorDesc::Equals()
- FPartitionActorDesc::Equals()
- FLandscapeActorDesc::Equals()
- FLevelInstanceActorDesc::Equals()
- FHLODActorDesc::Equals()
- FWorldDataLayersActorDesc::Equals()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
Include | #include "WorldPartition/WorldPartitionActorDesc.h" |
Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDesc.cpp |
virtual bool Equals
&40;
const FWorldPartitionActorDesc &42; Other
&41; const