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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer > API/Runtime/Engine/WorldPartition/DataLayer/UDataLayerSubsystem
| Type | Name | Description | |
|---|---|---|---|
| void | SetDataLayerRuntimeState
(
const UDataLayerInstance* InDataLayerInstance, |
Use UDataLayerManager::SetDataLayerRuntimeState instead. | |
| void | SetDataLayerRuntimeState
(
const FActorDataLayer& InDataLayer, |
Use SetDataLayerRuntimeState() with UDataLayerAsset* overload instead. |