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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/AWorldPartitionReplay
- AActor::RewindForReplay()
- AWorldPartitionReplay::RewindForReplay()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionReplay.h |
| Include | #include "WorldPartition/WorldPartitionReplay.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionReplay.cpp |
virtual void RewindForReplay&40;&41;
Remarks
Called on the actor before checkpoint data is applied during a replay. Only called if bReplayRewindable is set.