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API > API/Runtime > API/Runtime/Engine
| Name | URuntimeHashSetExternalStreamingObject |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h |
| Include Path | #include "WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h" |
Syntax
UCLASS (MinimalAPI)
class URuntimeHashSetExternalStreamingObject : public URuntimeHashExternalStreamingObjectBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URuntimeHashExternalStreamingObjectBase → URuntimeHashSetExternalStreamingObject
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RuntimeStreamingData | TArray< FRuntimePartitionStreamingData > | WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CreatePartitionsSpatialIndex() |
WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h | ||
void DestroyPartitionsSpatialIndex() |
WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddReferencedObjects
(
UObject* InThis, |
WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h |