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API > API/Runtime > API/Runtime/Engine
| Name | IDataLayerInstanceProvider |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h |
| Include Path | #include "WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h" |
Syntax
class IDataLayerInstanceProvider
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSet< TObjectPtr< UDataLayerInstance > > & GetDataLayerInstances () |
WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h | ||
const TSet< TObjectPtr< UDataLayerInstance > > & GetDataLayerInstances () |
WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h | ||
virtual const UExternalDataLayerAsset * GetRootExternalDataLayerAsset() |
WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h | ||
const UExternalDataLayerInstance * GetRootExternalDataLayerInstance() |
WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h |