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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UPoseAsset
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetBaseAnimationPose
(
FAnimationPoseData& OutAnimationPoseData |
Animation/PoseAsset.h | ||
void GetBaseAnimationPose
(
FCompactPose& OutPose, |
Animation/PoseAsset.h |
GetBaseAnimationPose(struct FAnimationPoseData &)
| Name | GetBaseAnimationPose |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
| Include Path | #include "Animation/PoseAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp |
void GetBaseAnimationPose
(
struct FAnimationPoseData & OutAnimationPoseData
) const
GetBaseAnimationPose(struct FCompactPose &, FBlendedCurve &)
| Name | GetBaseAnimationPose |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
| Include Path | #include "Animation/PoseAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp |
void GetBaseAnimationPose
(
struct FCompactPose & OutPose,
FBlendedCurve & OutCurve
) const